tag:blogger.com,1999:blog-10713928.post2568225239006118662..comments2024-03-28T01:17:43.262+01:00Comments on Temposchlucker: Decomposing the tasksTemposchluckerhttp://www.blogger.com/profile/07977208394417444785noreply@blogger.comBlogger26125tag:blogger.com,1999:blog-10713928.post-70318824745563306772017-03-06T12:32:50.753+01:002017-03-06T12:32:50.753+01:00Great Comment. I think a case can be made for exte...Great Comment. I think a case can be made for extensive game study and an understanding as to how to get to a positional advantage where tactical positions are created. The context of moves that went before is of value, imo. Jim Takchessnoreply@blogger.comtag:blogger.com,1999:blog-10713928.post-55219275545855825922016-03-02T01:50:19.315+01:002016-03-02T01:50:19.315+01:00Great effort! Thanks! I put them on my sidebar. To...Great effort! Thanks! I put them on my sidebar. Tomorrow I will try them.Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-20673531132017863332016-03-01T17:42:03.368+01:002016-03-01T17:42:03.368+01:00New exercises/to be tested:
http://spookiecookie....New exercises/to be tested:<br /><br />http://spookiecookie.weebly.com/files/theme/chessex/m1h-s-pin.html<br />http://spookiecookie.weebly.com/files/theme/chessex/m1h-s-protect.html<br />http://spookiecookie.weebly.com/files/theme/chessex/m1h-s-block.html<br />http://spookiecookie.weebly.com/files/theme/chessex/m1h-s-escape.html<br /><br />PD: I hate the weebly file manager, it has weird bugs.Lainhttps://www.blogger.com/profile/04595214420182533005noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-27943184957931259762016-03-01T16:30:31.682+01:002016-03-01T16:30:31.682+01:00Yes,yes: IF
But then the other tactics first
I hav...Yes,yes: IF<br />But then the other tactics first<br />I have already some exercises in the pipeline<br />IF<br />AoxomoxoA wonderinghttps://www.blogger.com/profile/16058687381216896080noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-43198799358011285262016-03-01T15:29:14.991+01:002016-03-01T15:29:14.991+01:00The FEN list is ready. I was AFK to "make&quo...The FEN list is ready. I was AFK to "make" the UI for the problems (copy, change titles, load positions, etc.).Lainhttps://www.blogger.com/profile/04595214420182533005noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-44220264481551892572016-03-01T15:20:30.888+01:002016-03-01T15:20:30.888+01:00Meaning: that IF the salt mines work, we will have...Meaning: that IF the salt mines work, we will have to develop salt mines for positional play too. "Identify all weak pawns" etcetera. ;(Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-63384647349815470762016-03-01T14:56:12.360+01:002016-03-01T14:56:12.360+01:00As an interesting Footnote
In the foreward of Maur...As an interesting Footnote<br />In the foreward of Mauricio Flores Rios : Chess Structures , GM Axel Bachmann wrote:<br />"In my carreer I have seen close to 100 000 chess games, including most of the grandmaster-level games played over the last decade. The cummulative experience from <b>spending a minute or two on each of this games</b> has allowed me to gain an exellent positional understanding. <b>Staring at a position for a few seconds</b> is often enough for me to see who is better, which plans will work, which pieces should be traded, etc."<br /><br />( <b>Bold</b> by me )AoxomoxoA wonderinghttps://www.blogger.com/profile/16058687381216896080noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-19954254301500558512016-03-01T01:55:04.018+01:002016-03-01T01:55:04.018+01:00Great!Great!Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-76556143947545537112016-02-29T23:18:36.142+01:002016-02-29T23:18:36.142+01:00I uploaded the new positions.
It's a bit hard...I uploaded the new positions.<br /><br />It's a bit hard to control the check percentage, because there are a lot less check positions per game. I could remove non-check positions, but I don't like that idea.Lainhttps://www.blogger.com/profile/04595214420182533005noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-41971877619040761042016-02-29T20:23:56.601+01:002016-02-29T20:23:56.601+01:00They look ok, but there should be some % where one...They look ok, but there should be some % where one king is in checkAoxomoxoA wonderinghttps://www.blogger.com/profile/16058687381216896080noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-19105587669360077952016-02-29T18:39:07.496+01:002016-02-29T18:39:07.496+01:00Glass houses don't have windows: on a clear da...Glass houses don't have windows: on a clear day, you can "see" forever. ;-)Robert Coblehttps://www.blogger.com/profile/12427520849707914818noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-13203088915367067952016-02-29T17:52:42.629+01:002016-02-29T17:52:42.629+01:00To me, there is no need to filter.To me, there is no need to filter.Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-92071960214595502532016-02-29T17:10:11.332+01:002016-02-29T17:10:11.332+01:00I will upload more positions to FAES-e as soon as ...I will upload more positions to FAES-e as soon as I can.<br /><br />But I would like to know before if you disagree with the following. Most of the positions have a lot of solution squares, and sometimes the positions are very similar, with exactly -or almost- the same solution.<br /><br />Here is an example of some random positions:<br /><br />r1bQkb1r/ppp2ppp/2n2n2/4p3/2B1P3/5N2/PPP2PPP/RNB1K2R b KQkq - 1 6 d8e1d1d2f1e2g1<br />8/1R4pp/p2k1p2/P7/7r/2r2K2/7P/4R3 w - - 2 33 e2g2f2d6c6c5d5<br />8/2k3p1/p1R2p2/P6p/6r1/8/7P/3R3K b - - 1 37 b7b8c6h1<br />8/6p1/6R1/P1k2p1p/6r1/8/7P/7K w - - 3 42 h1c5b5b4d5d4c4<br />8/6p1/P4R2/2k4p/6r1/5p2/7P/7K w - - 1 44 h1c5b5b4d5d4c4<br />8/r5p1/8/5R2/8/8/5k1P/7K b - - 5 49 e2e3e1h1<br />8/8/6p1/8/5k1P/5R1K/8/8 b - - 1 56 e4e5f3h3g2h2<br /><br />Should I have a filter criteria to remove "undesirable" positions? or they are fine?Lainhttps://www.blogger.com/profile/04595214420182533005noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-20636617761491358952016-02-29T14:48:39.127+01:002016-02-29T14:48:39.127+01:00Tomasz has a high initial score at FAES-h. Without...Tomasz has a high initial score at FAES-h. Without any previous training. Or more correct: with preliminary M1-e training. Suggesting that FAES-h and M1-h are closely related. Not so strange, if you realize that mating the king = cutting of all escape squares + check.<br /><br />FAES-h is ideally suited for the slow approach. That means, that you can imagine the aura of the white pieces forming the box around the black king every position. I'm going to give this slow approach a serious try, in order to find out if it works. I.e., that I become fast in it without ever training fast. I hope I'm disciplined enough and don't forget it and unintentionally speed up.Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-92109038642562051582016-02-29T11:50:49.995+01:002016-02-29T11:50:49.995+01:00I like the FAES-e more, they might be improvable. ...I like the FAES-e more, they might be improvable. Is it possible to get a few thousand positions here?<br />AoxomoxoA wonderinghttps://www.blogger.com/profile/16058687381216896080noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-21111330417000188112016-02-29T03:17:20.433+01:002016-02-29T03:17:20.433+01:00Lain is busy with four new exercises that address ...Lain is busy with four new exercises that address additional subtasks for M1-h:<br />Find protector of the checking square<br />Find the blocker of the check<br />Find the pinner that prevents a check<br />Find the piece that releases a new escape square while giving check<br /><br />That should address a lot of the issues you mention. If the training subsets contain enough positions, it is relative easy to make additional subsets with less material.<br /><br />@Lain: is there something you are struggling with? The subsets you showed looked well enough already.Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-24787910991545172702016-02-29T02:47:19.128+01:002016-02-29T02:47:19.128+01:00If we want to go to the simplicity - yeah, we shou...If we want to go to the simplicity - yeah, we should definitely make "one colour" puzzles (only white vs only black)... unless we master this.<br /><br />And what about the time consumers? Here are some suggestions:<br /><br />1) JUST one solution - this way you could have hide the table and do as fast as possible without wondering why the hell the puzzle will not changed (to the new one) even if you marked/clicked the correct solution. It is only (especially) valid to the position with mate in 1 (easy and hard).<br /><br />2) Less numbers of pieces - if you have 30 or 40 pieces on the board, the probability you miss some themes (pins, illegal moves, captures from the other edge of the board, etc.). That's why the puzzles should be limited up to 15-20 pieces (and we can increase the number of pieces when we start scoring really well).<br /><br />3) Mate training with the use of blocking/interfering. Most puzzles I have great difficulty are based on the "mate with the blocking the open lines". In real games it is unproductive and impractical. It is the same as if you decided to undeveloped your pieces to the original squares (1st or 8th line/rank). It does not make any sense to average chessplayer. That's why we would not be able to perform well at such puzzles... unless we would divide it at the simpler puzzles. What could it be? Show attacked squares around the King (only King box squares) which are attacked MORE than once. I really hope it should (could) help - at least in my case.<br /><br />4) Find the unprotected (not defended) piece around the King (King box area). Most often I make a "mating move"... only to notice that I forgot to protect (guard) the unprotected piece under King's attack. The result? The King just take that piece and it is NOT mate!<br /><br />5) Make a check with one piece - the same like "Knigh MATES" (Bishop mates). There are ONLY two pieces - the King and specific piece (N, B, R and Q). It looks extremally easy, but unless we perform a very good score - this may slow down the other (a bit more complex and difficult) elements.<br /><br />I think it may be enough for now. I am so frustrated that I want to shout loud! It is ridiculous we cannot break (crush into the pieces) such easy puzzle! And these puzzles with a big degree of complexity should be broken down into less pieces. Mating the opponent's King when the board if full of pieces and you have to 20-25 checks... it really a VERY hard task! Probably even some masters would have hard time to solve it quite fast!Tomaszhttps://www.blogger.com/profile/09690570865003924020noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-78582551174763725702016-02-29T02:35:25.081+01:002016-02-29T02:35:25.081+01:00Nice! :D I'm glad that the tool works and can ...Nice! :D I'm glad that the tool works and can be used to make progress.Lainhttps://www.blogger.com/profile/04595214420182533005noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-46939999661927656762016-02-29T00:38:44.693+01:002016-02-29T00:38:44.693+01:00@Lain: I really love FAES-h. It addresses my aura ...@Lain: I really love FAES-h. It addresses my aura vision. Good job!Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-14672146399905717792016-02-29T00:37:06.308+01:002016-02-29T00:37:06.308+01:00I will have a look at it.I will have a look at it.Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-75667195259557146582016-02-28T14:20:05.062+01:002016-02-28T14:20:05.062+01:00@Tempo
reading your post i wonder if the "fi...@Tempo <br />reading your post i wonder if the "find all moves" of Lucas chess may help, did you ever test this?<br />AoxomoxoA wonderinghttps://www.blogger.com/profile/16058687381216896080noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-9451376874235110752016-02-28T10:49:07.407+01:002016-02-28T10:49:07.407+01:00This blog used to have a subtitle "Chess impr...This blog used to have a subtitle "Chess improvement by effort. Achoo!!". The sneeze at the end symbolizing the allergic reaction to the word "effort". My strains are aiming at reaching the same results as you do, but without the same amount of effort, by developing new exercises that should lessen the time and energy needed. I want to prevent Robert Coble from jumping out of the window when he succumbs under the idea that he will be banished to the salt mines some day.Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-82911660591276760562016-02-28T10:25:20.143+01:002016-02-28T10:25:20.143+01:002-3 minutes to adjust to another colour? I hope no...2-3 minutes to adjust to another colour? I hope not! What I mean is that the check exercises require to check with both colours. We must simplify subtasks as much as possible. That means that we have to eliminate these colour changes within the same exercise. By splitting the exercise in two, we have still the same amount of positions, but we get rid of complexity that makes the exercise a source for plateauing.<br /><br />The exercise that helped me a lot, is the FAC with only white the white queen and the black king. It has the right simplicity that makes it easy to improve, and the subtask has a high frequency of occurrence, in all sorts of tactics. BTW, this exercise is very close related to the microdrills of MDLM.<br /><br />I'm looking for idea's for new exercises, and the first stage is to identify all eaters of time during an exercise (no matter which). So please comment, when you find these little buggers.Temposchluckerhttps://www.blogger.com/profile/07977208394417444785noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-27610070549329628402016-02-28T04:19:50.563+01:002016-02-28T04:19:50.563+01:00Just to show you how hard work is needed: I have s...Just to show you how hard work is needed: I have solved about 15K NEW (type of) puzzles to score quite solid performance (12K is the sum of the numbers counted/prooved to this moment at my posts - at the thread: Wednesday, February 24, 2016 - Salt mining in progress). After another 35-40K all of the puzzles I should obtain an optimal (maximum) performance. The biggest challenge is to use the best method (algoritm) to build a high quality skill at these puzzles/tools. IF Tempo writes another posts/articles - I will try to comment some important tricks I use to fasten the process. And some of these tricks help to achieve 60-70 clicks (mates) per minute - it means they are really solid one, aren't they?Tomaszhttps://www.blogger.com/profile/09690570865003924020noreply@blogger.comtag:blogger.com,1999:blog-10713928.post-46317747191999757072016-02-28T04:12:41.609+01:002016-02-28T04:12:41.609+01:00What struck me the most? There are SO MANY problem...What struck me the most? There are SO MANY problems with such "trivial" element as mate in 1! However we can see how many elements/components it is built on. The better we are at such "chess atoms", the better performance (and score that goes with it) we can show. It is like the excercise "make a check only with the Knight" - it should be practice until everyone reaches at leasr 60 CPM. I have score 75 CPM so far, but it looks like my system (method) is not good enough to break 80. And if we cannot solve such a chess atom excercise - we would be (precious) wasting time when the REALLY hard puzzle come! And such hard puzzle is "Find all checks (FAC)" and "Mate in 1 HARD". They are real killers to our lack of skills. Sad, but true. I fully agree with Aox - some microelements (I call these "chess atoms") have to be solved with a lightning speed - otherwise more complex puzzles (tasks) will kill our "super-slow and shredded" skills!<br /><br />FAC NO QUEENS 20 25 37 46Tomaszhttps://www.blogger.com/profile/09690570865003924020noreply@blogger.com