Battle of the squares
While studying the Chessable course The Positional Chess Patterns Manual from IM Alex Astaneh it slowly dawned upon me that squares are the next step in my framework. Themes are the words, scenarios are the sentences, and the combination of scenarios form the stories. I focus mainly on the "standard scenarios", whatever they may be if they exist. In my world they exist, and I'm building some sort of framework with it. I assume that in ideal world, a storyteller is free to make up his own scenarios on the fly. But to me it make sense to start with the most frequent "standard" scenarios, in order to don't get overwhelmed my the amount of possibilities. My biggest revelation lately has been the discovery of "the third duck" AKA the invasion squares. The invasion squares come in three flavours: weak squares outposts pivot points They have in common that an enemy pawn cannot chase a piece away from those squares anytime soon. Hence the enemy pawns d...