That works as follows:
I let the computer play against itself.
I can adjust the time between two moves.
With every move of white I scan the rakes that are coming out of whites Bishops.
With every move of black I scan the rakes that are coming out of blacks Bishops.
The scan is a combination of an X-ray scan and a real scan. I will post later to explain this.
I have jogged for about 3 hours now.
The time I need for the scan of 1 Bishop is diminished from 30 seconds per ply to 10 seconds per ply, and is still dropping.
What is even important, is that it starts to consume less energy.
So this is a hopeful development.
Basically you can look at the scans as extended microdrills on a crowded board.
A blunderscan and a scan for tactical shots is broken down into its compounding parts.
These parts are trained seperate. In the hope that a total scan can be done at a glance or two in the end.
The idea is that this total scan will trigger my pattern recognition, when there are possibilities for tactics in the position. In this way I hope to integrate my pattern recognition into my OTB play.
What scans do I have to train?
2. Rooks. Out of the rooks come the same sort of rakes as the Bishops.
3. Queen. This is more difficult than I thought first.
It is compounded of:
- A Rook scan (rake).
- A Bishop scan (rake under 45 degrees).
- First a Rook-move then a Bishop-move.
- First a Bishop-move then a Rook-move.
5. A targets scan. See Mousetrappers blog for an explanation.
My tounaments start july 16th, so I have some time to excersise still.
After the last tourney we will know if we have found the missing link or that another experiment has failed.