Interference














Still busy with Polgars middlegame problems in order to find out why these are so difficult. 4 hours per problem is de facto the average time I need to investigate all ins and outs with the aid of the solution and the computer!

Every problem has a certain amount of basic tactical motifs. It is doable to find these.
The complexity stems from the interference between motifs.

Say, you fork a bishop and a knight with a pawn. Simple and winning. But if the bishop can participate in a counterattack, this interference makes it complex.

And so I'm trying at each problem to chart all basic motifs and all interferences.

Comments

  1. I'm very interested to see an example or two of problems that you spend 4 hours on. I have a feeling that I don't have the discipline that you do to spend that much time on a problem. :-).

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