Finding my way in the chessdevelopment- and training jungle in order to improve my rating.
Saturday, May 14, 2011
Method of exclusion redux.
. . . Little recognition. So far there has been little recognition of the supertrick idea. I have this idea for about 10 years now. I can be wrong of course. I'm not bound to any opinion. But as long as I have nothing better I stick with it. When I look back at those pesky 8-13 yo kids I used to encounter during summertournaments, I simply cannot imagine that their deliberate practice is decisive. Be it in quantity or quality. I always interviewed them afterwards to find out how they were working. I cannot discover any flaw or leak in my reasoning either.
Guinea pig. The area of investigation has narrowed down vastly. I'm looking for the skills that maintain a stable representation of a future chessposition from where I can start analyzing. A stable platform or "stepping stone" (Tisdall) from which I can manipulate pieces without interference or a fading memory. Little is known about these skills and information is contradicting. I have to rely on the method of exclusion again and will have to act as a guinea pig myself.
Visualisation. The method of visualization is already eliminated by both my own experience as by the arguments of scientific papers I have read lately. There is no need to visualise a physical board and pieces. In stead you have to encode the position by concepts, relationships and such. "Mentalization". You know where the pieces are and what they are doing without actually seeing them.
Blindfoldchess. Blindfold chess is excluded too as method to adress the needed skills, as I already mentioned in a previous post.
Chess memory. Admittedly chess memory hasn't the best papers to be the skill we are looking for. It seems to by a side effect of the skill we are looking for and not the skill itself. Yet I can't dismiss it solely based on theoretical arguments. So I started a program to improve my chess memory in the way prof. Adriaan de Groot suggested it. I use positions with few pieces abstracted from real chessgames and look at it for 10 seconds. Then I try to set up the position by memory. The average amount of pieces I can remember is about 6. Which is the amount I can store in my STM, I guess. Thus there is no or little use of chunking obviously. Maybe that has to do with the fact that with only a few pieces there are few recognizable chunks possible since the pieces appear somewhat scattered over the board. I don't know, but I'm going to find out. When my memory improves, I will use more pieces.
Ideas for other skills that might be relevant for future experiments in this context, anyone?