Black to move.
I'm trying to figure out what is going on in my mind during the solving of a puzzle. Why doesn't the experience of one puzzle transfer to the next?
This diagram is very typical. The problem has a rating of 1904. Which means I'm not the only dummy in town.
After 15 seconds I played 1. ... Qxh3, which fails.
I had trouble to see why. But after 2.f4 black has nothing. Of course 1. ... Qf4 prevents that and white has to give up the queen to prevent mate.
Those patterns can't be more familiar:
- Mate with the queen on h2. Played it hundreds of times.
- Closing the diagonal with f4. Played it hundreds of times.
- Decoying the pinned knight. Played it hundreds of times.
Yet, only the first pattern comes up, blinds the mind for the other two patterns and I fail.
It is evident that more plan A is not going to bring me any further. Since the patterns cannot become more familiar than they already are.
This is exactly the way I fail time and again on 1800-1900 rated problems.
A thoughtprocess can help me out. If I had taken more time, I probably would have seen the two other patterns. But somehow this is unsatisfaisant. Of course, if it doesn't come up automatically, thinking is the next best thing to do. But in my opinion, this should be automated. I think a better player than me has automated this. I think that a better player is better because he automated this.
What is the method to accomplish this? Since plan A is clearly not capable to have an effect on this. A pattern cannot become more familiar than familiar. After this little sidestep towards plan A, it is time to dive deeper in the investigation of plan B. How on earth are we going to automate exactly this?