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Showing posts from March, 2013

Seeing everything as new

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Say, there is a big tree in my garden. It casts a lot of shadow, so it makes my house ïnside very dark. At one day, I decide to chop it down because I got so annoyed to have to put on the lights by day, even in the summer. After a good night of sleep, I have forgotten that I did chop the tree and why I did it. When I wake up, I look in the garden and I start to rave: "which idiot has chopped my tree while I was asleep? When I now sit in the garden it will be too hot for me since there is no shadow!" This happens when you see everything always as "new". When you don't see the relation between your actions and their consequenses. This may look highly unreasonable and highly improbable, yet this is exactly what happens in a chess game. Today my opponent made an unexpected knight move. I was in a bad position, and I was looking for eternal check. I looked at the consequences how his knightmove and I concluded that I could still put my rooks where I wanted the

ATH 1900 Fide estimated

In about 11 months my FIDE estimated rating at CT has risen from 1844 to 1900 today. Most of this has been realized the past 7 months, when I started with my new method of making diagrams and memorizing limited amounts of high rated tactical problems. As you might have noticed I made a detour for two months or so with endgames during this time. In fact, I might be somewhat underrated even. Since I wasn't aware that the FIDE estimated which is calculated during standard tactics makes use of the time I spend on a problem. I have the habit to go to the mall or to watch the telly while the clock is ticking. I will change that habit from now on and see what it brings.

How to represent checkmate?

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I'm making good progress in solving tactics in which I have to gain wood. The method of making diagrams of the essence of positions works very well, and transfers chess knowledge to new positions. At the same time I continue to act poor when it comes to king hunts. That is, mate in x moves. The reason for that is that the king hunt is about squares. Empty or not. It is difficult to make a readable diagram for these mates. For gaining wood, the diagrams are pretty straight forward. Targets, attackers, squares, defenders are very well represented by a position with arrows and colored squares. But for checkmate, there is a continuous change of covered squares when the pieces move around. When I try to describe that with arrows and colored squares, it becomes chaotic very soon. Since the law is that you can't visualize what you can't represent in the mind, I'm on the lookout for other ways to represent these mates. So far I have no idea how to tackle this problem. Two r

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