From that point of view, improving my board vision is a form of luxury. The usefulness of board vision is limited to the visualization of current and future positions. When I started with the salt mines, I was very well aware of that. The reason that I nevertheless spent a few months with the salt mines, which are supposed to work on board vision, is twofold. First I just want to know how things work, and second Aox has a plausible hypothesis about the improvement of board vision which I like to be proven or invalidated.
We narrowed the bandwidth within which subtasks can be improvable. Only the very chess "atoms" are possibly subject to improvement. Beyond them, subtasks become soon too complex to train salt mine style. Work on this will continue, mostly on the background probably, since it will take a while before we can draw definite conclusions in this area.
Back to the thought process
I'm doing a set of problems at CT, in order to get a series of positions that cost me a lot of time. Once I have a reasonable amount of positions, I will look for possible adaptations of my thought process.
Take for instance the following position.
|White to move and win|
This position took me 8:48 minutes to solve, so it is ideal for optimizing my thought process. I made a new mind map of my yet to develop thought process:
The question "what are the attacking squares?" must be worked out, so that the square g8 ends up on top. How should I do that?