SEEing exercise
I'm investigating methods to educate system 1. Take the following position:
Black to move |
8/6pk/2Q1bp1p/8/5b2/2Bq1N1P/P4PP1/6K1 b - - 0 32
Wat elements are there to SEE?
- the line of attack c4 / f1, building up a battery
- the covering of the skedaddle square h2
- the back rank mate
- the interference of the white defense of Bc3 by the white Queen
After 1. ... Bc4 2. Nd2
Black to move |
What is there to SEE?
- the knight covers the mating square f1
- black cannot take with Bxd2 since the black Queen is then overloaded
The white bishop on c3 is taboo too because of the double attack of the white Queen:
Black to move |
- white bishop is taboo
- double attack with white Qe4 => Kh7+ and Bf4
And after 2, ,,, Bd5:
White to move |
- The black bishop moves to d5 where it no longer overloads the black Queen
- The black bishop moves with tempo
- Essentially this is a duplo attack on the white Queen and Knight
Treat it as a SEEing exercise:
- SEE all the bullet points above
- don't worry about the tree of analysis. Let Mr. Stockfish take care of that
- don't worry about move orders
As you see, there are quite an amount of different words to SEE: lines of attack, double attack, interference, moves with additional punch, loading a battery etcetera. If your system 1 learns to SEE these elements, you will see that calculations become much more easy. There is no silver bullet. Which doesn't prevent me from looking for one.
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