What do the pieces do?
A close inspection of my last post revealed that I probably mix up two things. The plan of a tactic is revealed by its last scenario. The main study task is twofold:
- discover all scenarios in the chain of the logical narrative
- discover all the effects of each scenario
I mix this up with my observations of the games at the Tata Chess tournament.. Essentially that works the same, but the end of the scenario-chain is not the gain of wood, but an assessment of the resulting position. Which I called the plan.
Back to tactics. The last post was about the first point, discovering all scenarios, and especially the last scenario. But during my training I discovered that point two is a problem too, seeing all the ins and outs of a single scenario.
Let me give an example.
5rk1/p3ppbp/1q1pb1p1/1N3r2/2PB1Qn1/1P4P1/P3PPBP/R4RK1 b - - 0 1
Parligras, Mircea vs. Nielsen, Peter Heine
This is a problem of my database, and Chessable presents it to be on a spaced repetition basis.
I think I hadn't seen this position for two months or so.
What did I see immediately (what have I absorbed)?:
- 18. ... Bxd4 taking away the thread against my Queen
- 19.Qxd4 Rxb5 annihilating the defender of the white queen
- 19.Qxg4 Rxb5 discovered attack against the white queen
What did I not see (what have I not absorbed)?
- 18. ... Bxd4 comes with an additional punch against Ra1
- 18. ... Bxd4 four black pieces converge on f2
I this as a proof how to make progress in tactics. I must focus on one scenario at the time. Until I see what the moves actually do, how two scenarios interconnect to each other and how the pieces converge.
This is the picture now. The following holes in my bucket are more or less plugged:
ReplyDelete-opening white
-openings black
-positional play
Plugged, but not converted into a weapon yet.
The following hole is not plugged:
-endgames
My tactics are slowly being converted into a weapon. When positions become tactically complicated, I do usually better than opponents of the same rating. Which most of the time converts into a better ending (one or two pawns up, or positionally advantageous). Which I tend to screw up.