Synopsis. First try
Finite amount of LoAs There is a finite amount of lines of attack. This already cuts down the amount of things to think about drastically Moving target All LoAs are geared around the king. That is because a LoA ends near to the king. But when the opposing king hasn't castled yet, you don't know where to aim your attackers to. Only in rare cases you are able to force the king to stay in the middle. This means that when the target hasn't stabilized, you can only go so far when it comes to placing your attackers. Once the king has castled, you can go all out. Pawns The role of the pawns is paramount. Their effect is twofold. They drastically cut down the amount of LoAs that are usable They increase the approach time of both attackers and defenders, but in an unbalanced way Pawns come in two flavors. Your own pawns and your enemies pawns. Pawn breaks can alter the LoA landscape in a moments notice. All of a sudden, other attackers, other defenders and other squares become rele