Robert pointed out that learning tactics can be a pretty daunting task. Yet not everything is doom and gloom, though. There is some light at the end of the tunnel.
- During concept building, it is perfectly legitimate to use a grandmaster. I consult Mr. Stockfish14
- All salient points play a role. Nothing can happen without a salient point. That is extremely helpful to know, since it limits the amount of possibilities. No reason for the mind to feel overwhelmed.
- All elements that play a role, can only be stitched together by being aware of the purpose you want to accomplish. That's different from combining the elements by trial and error. It invites logical reasoning. Which I always failed to apply, until now. If you can imagine what the purpose is, it is easy to find the moves that lead to that purpose. Concept building builds a database of purposes.
- The last problem did teach me two powerful idea's that are transferable: pawn promotion even when the pawns look blocked, and change of LoA by a piece (Qc5 - c3)
I don't know how many powerful idea's there are that are transferable. Maximum 200, I deem. Maybe less. The point is to reap the most from a tactical problem. In my mind, this problem is now totally clear. This means, it isn't complex anymore.